Senior Level Designer
Avatar: Fronteirs of Pandora is a first person, action-adventure game developed by Massive Entertainment, in collaboration with Lightstorm Entertainment and Disney and was released on PlayStation 5, Windows and Xbox Series X/S.
As a Level designer I was the owner of the story missions Take flight, The lodge and co-owner of the intro mission Awakening, and several other smaller missions.
My responibilities included: Level/Mission block out, creation and maintenance of level documentation, gameplay scripting, polishing and bug fixing.